new Rocket Launcher

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby Psychcf » Sun Feb 11, 2007 9:32 pm

I'll mirror the blend file for you, just e-mail it to me (bj@psychdesigns.net)
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Postby k0jak » Sun Feb 18, 2007 9:00 pm

I think it looks fine (just seen a screenshot) and i don't think it needs fattening that much, looks pretty swell!
:]

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kojn translates into horse.

Signature Pic based on UT-Clan Mates describing trying to spam me and getting confused which routes I take :D
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Postby ai » Tue Mar 13, 2007 4:32 pm

Bring back an month old thread but still. What happened to this model? Didn't people think it looked good enough to replace the current model? In all honesty this model deserves more to be in the game than tChr's grenade sounds (which still isn't functioning properly).
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Postby Gut_Eater » Tue Mar 13, 2007 4:48 pm

I am using the new model since this thread was created. And i like it as is. It doesn´t "hide" so much of the screen.

So in my opinion it could be set as standard. :)
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Postby Urmel » Tue Mar 13, 2007 5:53 pm

Gut_Eater, don't let GreEn getcha! I removed it immediately when some ladder team caught a pen point for using it :shock:

Of coz I neva eva played any matches with it :roll:

I really hope it will be the default weapon from the next version on...
uncomfortable
random
mean
embarrassing
limited
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Postby torus » Tue Mar 13, 2007 7:04 pm

Yep. The only reason I dont like the old rl is that teh back end of it is oddly bulbous- and takes up too much of the screen imo. This one looks alot more modern. :)
Image
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Postby Gut_Eater » Thu Mar 15, 2007 8:56 am

:shock:

Of course i would never ever use it for official ladder matches.

Thx Urmel :D
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Postby Psychcf » Thu Mar 15, 2007 7:21 pm

yeah, the only reason why I don't use it is b/c of ladders. I don't see how it would be a problem though...
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Postby Sindwiller » Sat Mar 24, 2007 9:01 pm

Design looks nice to me. I'd model those bulges (or how they are called) out a bit. Just very lowpoly, maybe with a bit round edges and use the normalmap for smoothing/detailing.

Image
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Postby Psychcf » Sun Mar 25, 2007 2:30 am

I agree with sindwiller.
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