How compiling nexuiz?

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How compiling nexuiz?

Postby KICK » Mon Mar 13, 2006 3:00 pm

All is in the title. How can i compile the source code to make a mod for nexuiz?
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Postby esteel » Mon Mar 13, 2006 3:10 pm

Last edited by esteel on Thu Aug 31, 2006 2:48 pm, edited 1 time in total.
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Postby KICK » Mon Mar 13, 2006 3:22 pm

It could help me if I was on linux. But under windows? I just want to compile the nex quakec code, not the darkplace code.

I've got dev_cpp
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Postby esteel » Mon Mar 13, 2006 3:26 pm

Read the part about 'fteqcc'.. it also applys to windows.
Just copy fteqcc into the nexuiz/data/menuqc and nexuiz/data/qcsrc/server directories and run fteqcc there.. that should be all to compile the game code.
Last edited by esteel on Thu Aug 31, 2006 2:49 pm, edited 1 time in total.
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Postby KICK » Mon Mar 13, 2006 4:20 pm

OK it work thank you very much.
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