A new menu.. hopefully

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

Moderators: Nexuiz Moderators, Moderators

Postby Psychcf » Fri Feb 23, 2007 4:35 pm

I'd not have the logo spinning, and mabie have a demo playing in the background if possible. So far, it looks good. Remember I can give you a hand, just IM me or something.
Psychcf
Forum addon
 
Posts: 1554
Joined: Sun Dec 03, 2006 11:38 pm
Location: NY, USA

Postby Shoe » Fri Feb 23, 2007 8:30 pm

[TSA] Psychiccyberfreak wrote:I'd not have the logo spinning, and mabie have a demo playing in the background if possible. So far, it looks good. Remember I can give you a hand, just IM me or something.

This was discussed before in other mockup threads. It'd add a lot to the initial loading time, which could be detrimental to the userbase.

Still using the alpha blending technique they use now whenever the menu comes up over an active game would be fine, but having to load all of the assets before you could even get to the menu would be annoyingly long.
Shoe
Keyboard killer
 
Posts: 517
Joined: Wed Mar 08, 2006 2:18 am

Postby cyan » Fri Feb 23, 2007 8:37 pm

his menu is neat, i would use it as it is... can u share it m8? :)
irc://irc.quakenet.org/#careland

- cYan & Lunas IRC channel :P
cyan
Alien
 
Posts: 159
Joined: Tue Feb 28, 2006 9:57 pm
Location: Aabybro, Denmark

Postby Ivan » Fri Feb 23, 2007 8:43 pm

I am actually making a 3d model of the logo. I felt we could use something that pops out more instead of the flat logo we currently have. I'll hook you up with pictures of it when I am finished with it. It'll be the same logo except it'll have a glossy look to it. I think I will look more crisp then the one we have now.
Ivan
Alien
 
Posts: 109
Joined: Mon Feb 19, 2007 7:23 am
Location: Ohio, US

Postby C.Brutail » Fri Feb 23, 2007 11:04 pm

One thing I'd like to see in the new menu: In character selection, it would be neat to load up the characters in 3D too, while the model is slowly spinning (ala quake2). Some nice buttons to animate the model would be nice too.
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
Image
Image
C.Brutail
Laidback mapper
 
Posts: 2357
Joined: Tue Feb 28, 2006 7:26 pm
Location: Ironforge

Postby Psychcf » Fri Feb 23, 2007 11:44 pm

Oh I've got an idea, on startup we'll edit the code. We'll create a map with some things (and a rotating nex logo) and then have the menu come up. it will stay that way untill a defined state changes (for example "connected"). On a disconnect, the state will change back to disconnected and that map will be shown. It would be a little tricky though...
Psychcf
Forum addon
 
Posts: 1554
Joined: Sun Dec 03, 2006 11:38 pm
Location: NY, USA

Postby Ivan » Sat Feb 24, 2007 2:08 am

Image
Ivan
Alien
 
Posts: 109
Joined: Mon Feb 19, 2007 7:23 am
Location: Ohio, US

Postby torus » Sat Feb 24, 2007 2:56 am

Image vs. Image

What did you use to make that? I think it needs a bit of work, especially porportion-wise. The nex logo should be black, sleek, and badass, maybe with a few bolts, etc, not like some ill-knitted christmas stocking.

I forgot to mention that I like your rendition of the logo, psychiccyberfreak. Dont know where you got it/ how you made it, but it looks cool, in a minimalistic sort of way.
Image
torus
Forum addon
 
Posts: 1341
Joined: Sun Dec 24, 2006 6:59 am
Location: USA

Postby ai » Sat Feb 24, 2007 8:06 am

The Nexuiz logo is taken from the Japanese word "Chikara" meaning "strength, force, power, energy, might..." etc.. It is also the exact same character as the Katakanas "ka" so either you can look up (google) for the word chikara or a katakana chart and use that character. But to get a big picture which you can use in Maya as an image plane I would recommend looking up chikara, as it is just one character and not a whole chart.

The one that you've shown us needs more work indeed. And I figured while having an image plane (I read you work in Maya so I asume you used it here too) it should be a picknick making that character :)
ai
Forum addon
 
Posts: 2131
Joined: Sun Mar 05, 2006 3:54 pm
Location: Behind you

Postby cyan » Sat Feb 24, 2007 9:48 am

KISS guys .. please no demos or anything in the background.

Notme > Does ur menu work, i would love to get my hands on it now, its so sweet :twisted:
irc://irc.quakenet.org/#careland

- cYan & Lunas IRC channel :P
cyan
Alien
 
Posts: 159
Joined: Tue Feb 28, 2006 9:57 pm
Location: Aabybro, Denmark

PreviousNext

Return to Nexuiz - Editing

Who is online

Users browsing this forum: No registered users and 1 guest

cron