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DeadlySnyper wrote:K I followed daves directions and badda bing the annoying music is gone :p I suppose if i want to go back i just delete the ogg vorbis file right? anyway ty for the music help but i still don't c the .zym files.... can some1 telll me which pk3 file to extract?
(Srry for beign a noob)
KadaverJack wrote:DeadlySnyper wrote:But since smd seems to be poorly supported by modelling tools (the only working exporter requires 3ds max afaik) we want to get rid of zym asap...
KadaverJack wrote:But since smd seems to be poorly supported by modelling tools (the only working exporter requires 3ds max afaik) we want to get rid of zym asap...
DeadlySnyper wrote:oh and last question to add to this topic
If after u have exported as a.zym file what do u replace to get ur char. in game?
(or do u not?)
chase_active 1 # 3rd person mode, so you can actually see the model
playermodel models/player/<yourmodel>.zym
<insert the full name for your model here>
models/player/<yourmodel> # this points to the preview image (without file extention)
0 # the skin index (a model can have several skins, indentified by a number)
models/player/<yourmodel>.zym # the actual model file to use
<cool bio/infos for your character>
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