by Urre » Wed Jul 04, 2007 10:11 am
I'm happily surprised to see new models being made. Then we can finally get rid of the old models, which are basicly the only reason why Nexuiz is slow anymore (insane polycounts while still not looking all that good at all).
Ivan: keep it up! Feel free to attack some of the other models as well with replacements, great work mate, and don't listen to people wanting higher polycounts. You should instead make normalmaps.
raphael3d: Like C.Brutail said, the people you'd want to talk to about modeling for Nexuiz are: div0, SavageX and Vermeulen. But mostly it's just all about getting to work, Nexuiz is already just a big mixture of people contributing stuff, so I'm sure anything that doesn't look worse than the current models would be great! When it comes to the polycounts, 1000-2000. The current models are seriously un-optimized, they are in the 4000-5000 ranges while looking like 1000 at most, and people (especially the dev team) have been wishing for better ones ever since Nexuiz was released over two years ago. Welcome aboard!