I've made a map of sorts, and now I'm trying to get ti to run in Nexuiz. The .pk3 is a .zipped archive of the following folders: "levelshots" (which is currently empty), "maps" (which contains a .bsp file), and "textures" (which contains lots of new textures in .jpg-format).
I can get the map to run in Quake 3, but then only by typing in the name in the console. However, none of the new textures show, and everything is covered with those ugly black-and-white squeres. Don't get any shading either.
In Nexuiz, however, the level won't open at all.
Could the problem be that I'm making the maps with Radiant set for Q3? Or am I doing something else wrong?