Texture Request and Particles

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby Revenant » Fri Jun 01, 2007 2:21 pm

Hey. You cant have your own particle effects (not sure if they are planned or not). The only particles you can do are rain, snow, and stardust (stardust is probably the effect you saw). You might be able to do bubbles with snow or rain and adjust the velocity and stuff. Shaderremap or whatever that key is called to give it a new texture.

Also, how about seeing some previous work? You got me interested :) I once did and underwater facility ctf map, but it was one of my first maps, so it was pretty bad :P

I can work my way around GIMP fairly well, and ive done some experimenting with q3ase and some cool effects shaders. If only DP weren't so limited for shaders :( I started a white futuristic research type texture set a while ago for alaris, but I never finished much, and its gone now. I could make a new one. I think it would look pretty sick with bump and gloss maps. I think this would be a cool map to experiment with stuff.
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Postby localhost » Fri Jun 01, 2007 2:53 pm

i will show you a WIP in around a week. I am currently just planning the map (style, layout, max players etc.). I am currently just drawing around and making blueprints.
This will take 2 or 3 days.

So be patient. ;)
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Postby torus » Fri Jun 01, 2007 3:51 pm

Hope it goes well. Sounds like an interesting idea (although Nexuiz does have an underwater base map, it is somewhat basic).[/i]
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Postby ihsan » Fri Jun 01, 2007 4:31 pm

localhost wrote:i will show you a WIP in around a week. I am currently just planning the map (style, layout, max players etc.). I am currently just drawing around and making blueprints.
This will take 2 or 3 days.

So be patient. ;)


Why something as challenging an underwater environment though? I'm certain that as a group we can put out a very impressive, but small, indoor map in about a week. It would be a good way to get things rolling. IMHO.
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Postby localhost » Fri Jun 01, 2007 6:35 pm

What about an 1024³ Mapping Contest (or 2048³). The best maps are coming in the new release of Nexuiz...

THis would be pretty cool.
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Postby torus » Fri Jun 01, 2007 7:03 pm

Count me out. Not really fair, since everyone works at different speeds and at different intervals.
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Postby localhost » Fri Jun 01, 2007 8:24 pm

hmm it's normal to make a deadline when the maps must be ready. But I don't think of the next days, more a few weeks. We need really cool and well planned maps, not so build in a hour maps.

Maybe we got a few interresting results
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Postby Revenant » Sat Jun 02, 2007 5:05 am

How about showing some previous work? Youve got me quite interested :)
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