Videos of what you're doing

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby HarryButt » Thu Mar 20, 2008 12:25 pm

This is what I'm working at.
Another gameplay vid to fill up the homepage. But imo there's still missing something. :?
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Postby Psychcf » Thu Mar 20, 2008 2:58 pm

[GF]HarryButt wrote:But imo there's still missing something. :?


"Electrobitch!" and "Awesome, did yoda show you that?"
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Postby [-z-] » Thu Mar 20, 2008 4:15 pm

[TSA] Psychcf wrote:"Electrobitch!""

1:17

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Postby Morphed » Tue Apr 01, 2008 9:30 am

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Postby Asraniel » Tue Apr 01, 2008 10:35 am

wow... this is one of the best looking nexuiz maps ever (one of because you can't compare them to the indoor levels).

But one thing, don't put a nex in that level!

By the way, i think nexuiz is not made for huge outdoor levels, the waepons, the player speed and everything is for indoor levels. Perhaps a new game mode has to be made for outdoor levels? realy, i don't realy enjoy playing nexuiz on outdoor levels, which is a shame with such a beautiful looking map.
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Postby HarryButt » Tue Apr 01, 2008 11:48 am

Water is very well implemented on this one.
Could this actually be used in Assault or Onslaught modes?
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Postby C.Brutail » Tue Apr 01, 2008 12:39 pm

OMG :shock:
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Postby Strahlemann » Tue Apr 01, 2008 1:30 pm

Awesome stuff Morphed !
Now Nexuiz really needs some vehicles. And a minimap ;)

@Asraniel: I believe this one's made for the onslaught mod which already works with Nexuiz 2.4. There are just no maps so far, but the entities are there.

A question regarding the fog: I saw that indeed stuff tha i's beyond visibility isn't drawn (in your other outdoor map). Is there a specific compile-setting to do so, or does DP do that automatically if the fog parameter is set ?
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Postby Mirio » Tue Apr 01, 2008 1:38 pm

cool :O the map will be for DOM and.. ? ^^
or a new game type with vehicles :p
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Postby Shoe » Tue Apr 01, 2008 3:16 pm

Pretty sure it's for Onslaught, which is technically "in" the game right now, it just didn't have enough polish on it to get released officially in 2.4.

The map looks absolutely stunning, fantastic work.
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