Chargergun would be nice mounted on a vehicle.
Some chaingun ... made like ours maybe ...
but the Idea behind the chargergun was not to create some useless chaingun copy ...
It was invented by me to be a "non-Ammo" Weapon ...
I wanted it to be interesting in the way of use ->
Like u were able to see, its shooting down its ammo at high rate ...
In Addition to that it needs a bit time to get the full firing speed ...
in the second Fire mode we wantet it to charge ammo very slow ...
So the player have to make a decision if he wants to charge this gun, or switch to another ...
Cause of the pretty fast Gameplay this should lead to interessting situations ...
But if i thing on some weapon like that mountet on some vehicle ... Hm ... wouldn be the same ...
but like i said before ... we did never finish a releaseable version of it ... <_< ... like most of my projects ... >_< ...
However ... what i wantet to tell u guy's is, that tZork should be able to help u out with the rotation animation ...
In any case u need two models, ... the gun, and its rotating part ...
thats the way we did it ... Maybe there's another way, but this is the one we got working ...
( The gun shouldn get a rotation animation in the third person view - cause of the gamespeed that wouldn be needet )
All what u need is to get the rotating part spawned and then put a script on it, that rotates it everytime u shoot the gun ...
Sounds easy, but i remember we got problems with spawning the model ...
It was a bit tricky to get that thing spawned only one time ...
I wish i could just post the source code for that script, but unluckywise i lost it ... sorry ...