But they seem too small to put on a regular CTF server

I'd put them on Fusion to test, but I have a max of 16 (which I may change to 12)
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Ronan wrote:OK some feedback :cortez wrote:
1. a Open arena remake:
This is a huge spacestation.
Gamemode: DM and also great for Minsta
Players: 2-10
Download: http://files.filefront.com/dm+spacestat ... einfo.html
I think dm_spacestation should work well for enstagib with hook enable. Should be more frustrating in minstagib, like the all red q3mappack one, when we fall down too often and while it's difficult to frag.
Ronan wrote:cortez wrote: 2. another Open arena remake
A small medival ctf map.
Gamemode:CTF and DM
Players:2-8
Download: http://files.filefront.com/ctf+medivalp ... einfo.html
I like this one a lot, but it's very too dark with 1.0 gamma. Even if I play with 1.5 gamma, many players don't.
Ronan wrote:cortez wrote:
3. something from UT
A castle ctf map.
Gamemode: CTF and DM
Players:2-8
Download: http://files.filefront.com/dm+castlepk3 ... einfo.html
Same darkness problem here. Gameplay OK, I just don't like player clip positions, maybe good for UT, but no adapted for Nexuiz.
Ronan wrote:cortez wrote:
4. the new Version of of evilspace (ok my version of evilspace)
Now much more evil![]()
Gamemode:DM and Minsta
Player:Dm = 2-4
Minsta = 2-8
Download minsta only: http://files.filefront.com/dm+evilminst ... einfo.html
Download the DM map: http://files.filefront.com/dm+evilspace ... einfo.html
NOTE: This map runs as the same as the offical one nexuiz! So there might be the Problem when you this map on a server where only the offical version runs.
Like Revenant said, different map imply different name, in order to avoid confusion.![]()
Ronan wrote:cortez wrote:
5. a new version of a very old nexuiz map.
a rusty industrial medium sized DM map
Gamemode:DM
Player: 2-10
Download: http://files.filefront.com/dm+nexdm3pk3 ... einfo.html
Yes this one is nice, large enough for Key Hunt.
Ronan wrote:You should add waypoints and kh config files for that.
Ronan wrote:Also use directly the Minimum Processing name, more clear and easy to remember with the map voting system.
Ronan wrote:And add a nice looking 256x256 screenshoot without the ugly testing only logo.
Zico wrote:Waypoints? why?
I agree. I still like to play with/against bots.
Most reasons why I don't play official maps is because there are no waypoints.
cortez wrote:
new things:
- arena, domination, last man sting and team death match are play able
- much better performance
- better lightning
download:
http://files.filefront.com/dm+nexdm3pk3 ... einfo.html
Mr.Carlyle wrote: First the megahealth and strength can only be reached by laser jumping (unless I missed something). So for those who don't know how to do that they will never be able to get to those crucial pickups. Also, I saw that the map had all weapons in the menu, but when I play the map, I can't find the crylink?
and what is the problem with thing you can only reach with laser jumping?
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