[5xMAP]Map my Day

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby Dokujisan » Sun Jun 17, 2007 7:32 am

ahh those two CTF maps look really interesting.
But they seem too small to put on a regular CTF server :-(

I'd put them on Fusion to test, but I have a max of 16 (which I may change to 12)
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Postby dfkgmasdfnasodrg » Tue Jun 19, 2007 7:31 am

nice work cortez
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Re: [5xMAP]Map my Day

Postby cortez » Thu Jun 21, 2007 8:01 pm

Ronan wrote:OK some feedback :

cortez wrote:
1. a Open arena remake:
Image

This is a huge spacestation.
Gamemode: DM and also great for Minsta
Players: 2-10
Download: http://files.filefront.com/dm+spacestat ... einfo.html


I think dm_spacestation should work well for enstagib with hook enable. Should be more frustrating in minstagib, like the all red q3mappack one, when we fall down too often and while it's difficult to frag.


why frustrating in minsta?and why difficult to frag(Minsta = 1 shot 1one kill if you doesnt rember it)?

Ronan wrote:
cortez wrote: 2. another Open arena remake
Image

A small medival ctf map.
Gamemode:CTF and DM
Players:2-8
Download: http://files.filefront.com/ctf+medivalp ... einfo.html


I like this one a lot, but it's very too dark with 1.0 gamma. Even if I play with 1.5 gamma, many players don't.


really? when i play with gamma 1.5 it was ok

Ronan wrote:
cortez wrote:
3. something from UT
Image

A castle ctf map.
Gamemode: CTF and DM
Players:2-8
Download: http://files.filefront.com/dm+castlepk3 ... einfo.html


Same darkness problem here. Gameplay OK, I just don't like player clip positions, maybe good for UT, but no adapted for Nexuiz.


again no darkness problem here! what did you not like about the player clip positions?

Ronan wrote:
cortez wrote:
4. the new Version of of evilspace (ok my version of evilspace :P )
Image

Now much more evil :twisted:
Gamemode:DM and Minsta
Player:Dm = 2-4
Minsta = 2-8
Download minsta only: http://files.filefront.com/dm+evilminst ... einfo.html
Download the DM map: http://files.filefront.com/dm+evilspace ... einfo.html

NOTE: This map runs as the same as the offical one nexuiz! So there might be the Problem when you this map on a server where only the offical version runs.

Like Revenant said, different map imply different name, in order to avoid confusion. :wink:

you call this a feedback? :P

Ronan wrote:
cortez wrote:
5. a new version of a very old nexuiz map.
Image

a rusty industrial medium sized DM map
Gamemode:DM
Player: 2-10
Download: http://files.filefront.com/dm+nexdm3pk3 ... einfo.html


Yes this one is nice, large enough for Key Hunt.


not really . The map is good for 2on2s but not for Key Hunt

Ronan wrote:You should add waypoints and kh config files for that.

Waypoints? why?

Ronan wrote:Also use directly the Minimum Processing name, more clear and easy to remember with the map voting system.

Maybe easy with the voteing system but not for a vcall

Ronan wrote:And add a nice looking 256x256 screenshoot without the ugly testing only logo.


too lazy when i change something at the map maybe then
Aneurysm 4 the win !!!!! :D
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Postby Zico » Thu Jun 21, 2007 9:07 pm

Waypoints? why?


I agree. I still like to play with/against bots.
Most reasons why I don't play official maps is because there are no waypoints.
:(
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Postby cortez » Fri Jun 22, 2007 9:01 am

Zico wrote:
Waypoints? why?


I agree. I still like to play with/against bots.
Most reasons why I don't play official maps is because there are no waypoints.
:(


Ehmm on every offical map are waypoints
Aneurysm 4 the win !!!!! :D
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Postby Zico » Fri Jun 22, 2007 11:01 am

Argh typo!

Sorry I wanted to write "unofficial maps". Sorry - was late when I wrote it :)
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Postby cortez » Wed Jun 27, 2007 9:42 pm

Image

new things:
- arena, domination, last man sting and team death match are play able
- much better performance
- better lightning

download:
http://files.filefront.com/dm+nexdm3pk3 ... einfo.html
Aneurysm 4 the win !!!!! :D
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Postby Mr.Carlyle » Fri Jun 29, 2007 5:33 pm

cortez wrote:Image

new things:
- arena, domination, last man sting and team death match are play able
- much better performance
- better lightning

download:
http://files.filefront.com/dm+nexdm3pk3 ... einfo.html


Overall the map is great. I just didn't know about some things. First the megahealth and strength can only be reached by laser jumping (unless I missed something). So for those who don't know how to do that they will never be able to get to those crucial pickups. Also, I saw that the map had all weapons in the menu, but when I play the map, I can't find the crylink?

The last thing I wasn't sure on was the ability for players to hide in the Two Fan holes by the in the Nex Room? SS below. I'm not sure why that is there, but hiding places like that just slows the gameplay down too much...IMO.

Image
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Postby cortez » Sat Jun 30, 2007 10:03 am

Mr.Carlyle wrote: First the megahealth and strength can only be reached by laser jumping (unless I missed something). So for those who don't know how to do that they will never be able to get to those crucial pickups. Also, I saw that the map had all weapons in the menu, but when I play the map, I can't find the crylink?


There is no crylink!

and what is the problem with thing you can only reach with laser jumping?
Aneurysm 4 the win !!!!! :D
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Postby Mr.Carlyle » Sat Jun 30, 2007 6:39 pm

and what is the problem with thing you can only reach with laser jumping?


Nothing. I was just thinking about the players who don't know how to laser jump is all. Newer players will not be able to reach those items is all. But there's nothing wrong with that.
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