by TVR » Fri Jul 06, 2007 6:49 pm
Interesting design layout, although barely resembling Farewell now, it shares the same low skybox that hinders laser-jump escapes, which IMO, are disastrous to CTF.
Perhaps you should reduce the amount of health & armour in that map, it's too easy to get 999 of both stats simultaneously; however I only did a run-through without other players, as a disclaimer.