When I first started using Radiant, I used GtkRadiant to compile the maps. Any leaks would show up as a white line connecting an entity to the offending leak. But now that I'm using q3map2 to compile, this no longer works. If I try to look for a leak (do a simple BSP compilation) in GktRadiant now, I get this error message:
"The connection timed out, assuming the BSP process failed. Make sure you are using a networked version of Q3map? Otherwise you need to disable BSP Monitoring in prefs."
So I turn off monitoring in the prefs. Doing a BSP compile now gives me this:
"Writing the compile script to '/Users/clund/.radiant/1.4.0/qe3bsp.sh'
The build output will be saved in '/Users/clund/.radiant/1.4.0/junk.txt'"
But still no nice white markers showing me where the leak is.
How do I fix this? While I can find the leaks by going over every single brush intersection of the map (I've already checked the places I worked on since the last build), that white line saves me a lot of time.