Classic Nexgun

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Classic Nexgun

Postby ihsan » Sun Mar 26, 2006 11:24 pm

i had a look at nex 1.2 the other day and i stimbled across the classic nexgun again. I kinda like the old model although it isn't very refined. I sketched what I think an updated version of the classic nex should look like.
Image
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Postby dominic » Mon Mar 27, 2006 6:46 pm

I know I'm repeating myself, :wink: but I said that in a thread that was not about the nexgun. I must say I preffered the old nexgun too, I liked it's "alien technology" look. But I like it's new ray better do, it looks much more like an electric arc. :D
Image
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Postby ihsan » Tue Mar 28, 2006 12:14 am

i'm playing around with tZork's tMod which adds 2 extra wepons to nex. If i ever get the time I'll try to put BOTH nex versions in. I'm not sure how to get the old feel though.
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Postby ihsan » Fri Mar 31, 2006 7:25 pm

I took some time to model something. Could be better.

original nex:
Image

medium poly 3D model:
Image

I even had the bad idea of UV mapping the original skin on the new model, for comparison. :D
I'll make a real skin next chance I get :wink:
Image

Blender file
http://www.xoopstuner.com/nex/NEXT1_LOW1.BLEND

Blender 3ds export
http://www.xoopstuner.com/nex/NEXT1_LOW1.3ds
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Postby dominic » Fri Mar 31, 2006 11:46 pm

I like your new model. It's just enough of a change to make it look more polished but not too much. :) May I suggest a skin that is in the same spirit as the original one ? I like the skin on the original.
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Postby tChr » Sat Apr 01, 2006 12:02 am

I think the connection between the top and middle part should be more solid.. or maybe some heavy wires.. after all, its not an aiming-thing, its an energy pack :)
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Postby Morphed » Sat Apr 01, 2006 8:04 am

imho old nex wasnt best design in the world, idea was nice but why try to recreate 1:1 copy, use your imagination and make something better but based on orginal :)
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Postby dominic » Sat Apr 01, 2006 3:37 pm

Morphed wrote:imho old nex wasnt best design in the world, idea was nice but why try to recreate 1:1 copy, use your imagination and make something better but based on orginal :)

It seems to me that it's pretty much what ihsan is doing. And he is doing it well.
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Please export ZYM 4 me

Postby ihsan » Sat Apr 01, 2006 10:51 pm

tChr wrote:I think the connection between the top and middle part should be more solid.. or maybe some heavy wires.. after all, its not an aiming-thing, its an energy pack :)

That makes sense. I'll fix that soon.

Can anybody export a ZYM of it for me? I put a 3ds up there but you can have lwo or obj instead.
I want to see how it looks in-game.

The Blender SMD exporters don't work with zmodel and until i can write a Blender>ZYM exporter myself (no time soon) i can't see anything in-game.
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