[MAP] Rust Vents

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[MAP] Rust Vents

Postby Clueless Newbie » Wed Aug 08, 2007 7:45 pm

Image

http://www.notam02.no/~clund/nexuiz/RustVents.pk3

This is a CTF map. DM is enabled, but I think this map is way too large for that.

I decided to skip the transparent textures thing - because I couldn't get them to work. So those brushes are now solid. The file size is a bit larger than that of most maps. Maybe I should reduce the quality of the textures?

How do I get this thing onto a server? I'd like to see how it works with real players (instead of bots).
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Postby GreEn`mArine » Wed Aug 08, 2007 8:17 pm

looks like a really promising CTF map!

I'll wait for a release with some bugfixing and then put it on my CTF server !
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Postby torus » Wed Aug 08, 2007 9:03 pm

Thanks for taking my suggestion about the textures. It looks much better, and easier on the eyes. :)
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Postby dfkgmasdfnasodrg » Wed Aug 08, 2007 10:34 pm

Takhis Debates rustvents 0 of 12
195.249.40.23:23000
or
takhis.net:23000

There you go, its not the worlds greatest server but none the less
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Postby Shoe » Wed Aug 08, 2007 10:40 pm

Very unique map. A few thoughts:
- Are the mega health and strength/invincibility supposed to overlap like they do?
- The stairs look kinda like they're just floating in mid air; maybe add some backing support (this is entirely superficial, but it helps in making the map feel more natural)
- A skybox could add even more depth to the level; try finding one that really helps set the mood :)
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Postby Clueless Newbie » Wed Aug 08, 2007 10:48 pm

torus wrote:Thanks for taking my suggestion about the textures. It looks much better, and easier on the eyes. :)

You're welcome. I have an unfortunate tendency to overuse the same textures.

BTW: Where's your avatar from? A film? Something you did yourself?
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Postby Clueless Newbie » Wed Aug 08, 2007 10:50 pm

Vociferous wrote:Takhis Debates rustvents 0 of 12
195.249.40.23:23000
or
takhis.net:23000

There you go, its not the worlds greatest server but none the less

Couldn't find it. How does one join directly to a server in Nex? Through the console? (in which case; what's the cmd?)
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Postby Clueless Newbie » Wed Aug 08, 2007 10:58 pm

Shoe wrote:Very unique map. A few thoughts:
- Are the mega health and strength/invincibility supposed to overlap like they do?

They don't. First one gets the health, and then the powerup. But your question makes me think maybe they're too close together. The intention was to get the player to think the health was all there was. Maybe I should just remove the health from those locations.

- The stairs look kinda like they're just floating in mid air; maybe add some backing support (this is entirely superficial, but it helps in making the map feel more natural)

They have support. But the supports are narrow and in the shade, so I guess they aren't very visible.

- A skybox could add even more depth to the level; try finding one that really helps set the mood :)

Eh? That map has a skybox. It works too... at least on my machine.. :?
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Postby torus » Wed Aug 08, 2007 11:38 pm

Clueless Newbie wrote:BTW: Where's your avatar from? A film? Something you did yourself?


Man may never know.
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Postby Shoe » Thu Aug 09, 2007 12:40 am

Clueless Newbie wrote:
- A skybox could add even more depth to the level; try finding one that really helps set the mood :)

Eh? That map has a skybox. It works too... at least on my machine.. :?

It looked just plain white to me, unless that's what you were going for :)
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