divVerent wrote:Yes, deluxemapping is on, and your settings are basically good - just try adding -samplesize 32 to the BSP stage and perhaps -filter and/or -samples 3 to counter the impact of -samplesize to the quality. I don't think you can do much more to reduce the BSP file size - the map just IS huge.
I am now doing a test compile with -samplesize 32 and -fast, the rest being at default settings, to see how small the BSP file will get.
BTW: Since you're poking around in my map anyway, do you think you could help me make transparent textures? I've pretty much given up on this by now, but...
If you take a look at the thread called "Transparency - I'm not doing it right" - started by me - you'll find a screenshot of the texture I want to have transparent and further down in the thread links to the textures in question. I'm pretty sure by now that I've got the textures w/alpha channels right, but the scripts are all wrong (and not present in the version you've been working on).
So, if you have the time to take a look...