I've got a bad brush:
map tk471dm1
Collision_ValidateBrush: brush with no points!
Collision_ValidateBrush: all points lie on all planes (degenerate, no brush volu
me!)
3 unnamed
0
4
10
-1.000000 0.000000 0.000000 203.000000
1.000000 0.000000 0.000000 -202.937500
0.000000 -1.000000 0.000000 -132.312027
0.000000 1.000000 0.000000 135.186813
0.000000 0.000000 -1.000000 -405.909271
0.000000 0.000000 1.000000 408.795471
0.000000 -0.705528 -0.708682 -381.043671
0.003873 -0.708677 0.705522 191.855133
0.000000 0.705528 0.708682 385.043640
0.704689 0.502822 -0.500584 -279.694305
I take those are coordinates I can use to locate. The map loads and plays fine, but I want to make it clean and with no errors. Any tips for items like this? Thank you.