by divVerent » Wed Aug 22, 2007 2:34 pm
45 degrees rotation simply does not work with the .map file format because the texture projection data does not work for this angle (it flips texture alignment after every single roundoff error).
To counter this, you can tell Radiant to work in the "Alternate Texture Projection" mode, but Radiant won't read maps in the old format if switched to that mode. You'd need QuarK to convert the map file at least.
Switching that mode also toggles some other Radiant bugs (fixes some and causes some new)...
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again
You can vary the number of "MS", so you can clearly see it's MS which is causing it.