Okay public beta promised so i guess i better deliver one :S
http://zdev.dvrdns.org/nexuiz/misc/0001 ... -beta1.pk3
put it in yer nexuiz/data, do a "set g_turrets 1" in the console to activate em, and load/restart a map. included in the ZIP in a entfile for greatwall overloaded 3 taht adds turrets to it and a bsp of my "test16", a simple testmap. teh greatwall one works in teammode.
THIS PK3 WILL OVERRIDE YOUR DEFAULT PROGS.DAT you have been warned.
inside teh pk3 are the map sources of my test16 and the modded greatwall source. thets also a updated entity file in scipts/ and some docu on /docs (well just a snip from a header accualy, but the comment should be enought to tell ya what the keys are)
again the keys, names and whatnot can and are likely to change in the following releases. dont put major mapping time in wit this and exspect it to work teh same.
oh and have fun =)
now ill finaly get some sleep..
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it?
<Samua>Lies, that only applies to other people.