I am not sure if this is the issue, but it seems that some transparencies that work on Windows, don't seem to show up in Linux (and I've tried it on two different Linux machines, an older Insiron 8100 laptop, and the dual boot with same hardware XP/Ubuntu.
** for the record, folks pointed out I didn't have the textures correct, and sure enough I had grabbed textures/shaders from a test file that was using the same bits as my map, so I fixed it all now **
For the tranparency, I am using 'nodraw' on the backsides of each texture that is see-through.
Is there something I may be doing wrong? If anyone can look, please let me know, I'll re-post the .pk3 file, I just didn't want everyone to grab it and it being broken, thank you.
ps, I forgot to mention, I made all of these brushes 'details', I've found that the transparent brushed work better as detail brushes.
***** I am a big dummy! I didn't have the shader script correct, and my texture was from a test set, so, my fault, need to re-compile this after fixing! *****