Blender WEAPON exporter

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby ihsan » Sun Sep 30, 2007 1:55 pm

Get the BETA here:
http://xoopstuner.com/nex/Blender-Nexuiz-weapon-export-beta.zip :D :D

This overwrites the pre-alpha. You can delete the nexweapon folder once you 'upgrade'

Thanks tZork and forTe (of blenderartists.org)

Nexuiz weapon exporter Export options:
'Screen weapon Model (zym)'
'Ground weapon Model (md3)'
'Player weapon Model (md3)'
'All weapon Models (zym & md3)'
'Dump MD3'
'Dump rotating MD3'
'Dump SMD'
'Dump ZYM'

This script is my one click solution to getting your blender models into Nexuiz. Exporting a weapon model was never so quick and easy! :D
It applies the necessary transformations automatically when exporting but if you want to manually apply transformations dump your files instead.
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Postby dfkgmasdfnasodrg » Sun Sep 30, 2007 7:29 pm

now that is some serious good work you've done there. please keep it up
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Postby SavageX » Mon Oct 01, 2007 4:19 pm

Cool. Stuff.


Cool Stuff.
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Postby ihsan » Sun Oct 07, 2007 11:01 pm

Open Arena has some really good models (especially the ones wearing bikinis) so just to test out the script I exported the OA Shotgun. It looked so cool that I dropped on a bumpmap and this was the result:
Image
Image

The object centers were off a bit so it looks like my script needs work :(
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Postby bengreenwood » Sun Oct 07, 2007 11:58 pm

I took a look at a youtube video of Open Arena just now. To be fair, their weapons do look a lot better than the one in Nekuiz, generally. Their gibs look better, too. Very nice blood splattering all over the place type effect.

All that said I've never really been a big fan of the Quake 3 gameplay. It'd be cool to have options to use some of the Open Arena models etc. in Nexuiz though.
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Postby Cream » Mon Oct 08, 2007 12:06 am

What's gotta happen is that you guys that know about all of this modelling stuff need to start releasing these to the public! :p
Image
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Postby leileilol » Mon Oct 08, 2007 12:24 am

bengreenwood wrote: It'd be cool to have options to use some of the Open Arena models etc. in Nexuiz though.


They legally can, but SavageX and I have a thing of respecting eachother's game identities. :P

One of my biggest issues of contributing to Nexuiz was the SMD format I couldn't export to for players. At one point I wanted to do a total manga makeover of the entire character roster to emphasize a new style.
field hockey
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Postby ihsan » Mon Oct 08, 2007 1:26 am

leileilol wrote:They legally can, but SavageX and I have a thing of respecting eachother's game identities. :P

What shocked me was how much better the weapon looked with bump and gloss. Whoever made these models are very good at keeping polycount down. I don't want to have to chose between pretty artwork and a pretty renderer.

leileilol wrote:One of my biggest issues of contributing to Nexuiz was the SMD format I couldn't export to for players. At one point I wanted to do a total manga makeover of the entire character roster to emphasize a new style.

Player model exporter is my next project.
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