http://www.notam02.no/~clund/nexuiz/Chasmv2.pk3
The changes from the previous version are:
1. A slight glow has been added to the warning strip along the ledges to make it visible in the darker areas.
2. The ledges have been made wider, so two players can pass each other.
3. Player clip brushes have been applied to most of the fancy trimmings in the internal parts of the map - to prevent the players from getting stuck.
4. The geometry in the flag room has been modified to prevent obstruction.
5. There is a small surprise for would-be campers on the ledge at the top of the map.
6. Added two spawn points to both bases.
And no, I haven't made the internal corridors wider.
