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Ive got the ball type that was intended to be the main point of the mod done. Its got a cool flame effect on it, which transfers to the player when they are carrying it. This lets people know who has the ball. The only weapon meant to be used is the grenade launcher. Primary fire will shoot the ball if you have it, while secondary fire is a short range melee like attack that will knock the enemy backwards if they have the ball, and cause them to drop it. Basically everything is done, except for a few little balance things and tweaks. One more feature that I might add is a stamina bar, for sprinting. This was used in the q3 mod, proball. If I add the stamina bar, I will also make a teleporting function for people who dont have the ball. If you have full stamina, you can press teleport, and teleport back to one of your teams spawn points.
Maps:
Ive taken one of my old q3 proball maps and converted it to nexball.
I plan on making a few more.
Woo

edit: i just read my post and i realized that i typed in a lot of short sentences and i laughed at myself