Towers Of Doom is like i said just some small map, for quick action.
It was more an experiment about the use of courved Surfaces.
The Soundtrack of that Map was made by GSE Virus.
The Textures was made by myself.
Here's the Link to download :
http://docsmaps.kilu.de/docs_towers_of_doom.pk3
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Hell Incarnate is a little step further than Towers of Doom.
But like Towers of Doom it was more like an experiment.
That map is the first try to generate some rock's and this kind of things with the courved Surface's
In Addition to that its my First map thats comin up with the Game Modes Capture The Flag and Domination.
That Capture The Flag version seems to be the best looking part of that map cause there are more colors than in the other game modes of that map.
I like the contrast with the blue base part of the map.
And the best gameplay would be in Domination, cause i think the balance of the Map is the best in that game mode.
The Deathmatchmode is just standart

U Can download that map here :
http://docsmaps.kilu.de/docs_hell_incarnate.pk3
CTF Mode is : ctf_docs_hell_incarnate
DM Mode is : dm_docs_hell_incarnate
Domination Mode is : dom_docs_hell_incarnate
Here are some Screenshots of that map :






And yeah i know there's a lot Red on that map, givin it a very aggressive look.
U should not play that both maps too long, cause the music with that maplook could cause some very aggressive feeling to u.
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Both maps are using nealry the Same graphical setup but i put all used textures in both pk3's.
It maybe that some framerate problems could appear, cause of the high resolution Skybox thats used.
There are two way'S to get rid of that.
Option 1 is to deactivate the Skybox.
Option 2 is to open the Pk3 file and set the Skybox images to a lower resolution by ur own. its located in env/mapname.
For those of u that dont really know about that shaderthings and this kind of things :
U may not rename that skybox images !!!
The Mapsources ( the .map files ) can be found here :
http://docsmaps.kilu.de/map%20sources/