MF_ROCKET = 1; // leave a trail
MF_GRENADE = 2; // leave a trail
MF_GIB = 4; // leave a trail
MF_ROTATE = 8; // rotate (bonus items) - all pickup items need that flag (weapons, ammo, etc)
MF_TRACER = 16; // green split trail
MF_ZOMGIB = 32; // small blood trail
MF_TRACER2 = 64; // orange split trail
MF_TRACER3 = 128; // purple trail
http://icculus.org/twilight/darkplaces/ ... 070412.zip tool to change flags in md3