by TK471 » Wed Nov 28, 2007 4:18 pm
Hi folks, just a quick question. Do portal cameras work in Nexuiz? I've set up a brush, covered a surface with 'portal' texture, and created a 'misc_camera_surface' entitiy. Elsewhere I created a 'misc_portal_camera', and linked them with ctrl + k. I then created a target_position, and linked that to the misc_portal_camera. In my map, I see the line going between the camera entities, and the line going from the 'misc_portal_camera' to the target_position. After compile, all i get is a black and grey checkerboard pattern on the portal surface. Thank you for any advice!