Adding custom sounds

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Adding custom sounds

Postby TK471 » Tue Dec 04, 2007 4:52 pm

Hello, I am trying to add some sounds to some func_door entities. I am putting this path in the Sound param:
Code: Select all
sound/angryred/door1.ogg

The 'sound/angryred' folder is in my .pk3.
Does that work, or do I need to create a trigger and a target speaker? Or do sounds like that not work in Nexuiz? Thanks!
TK471
Alien
 
Posts: 119
Joined: Wed Aug 01, 2007 2:41 pm

Postby TK471 » Tue Dec 04, 2007 5:19 pm

I just found a similar post, from Doc Pyton:

http://www.alientrap.org/forum/viewtopic.php?t=2170&highlight=sound

I think I'll try what the Doc did!

ps... hmm.. didn't work...
TK471
Alien
 
Posts: 119
Joined: Wed Aug 01, 2007 2:41 pm


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