I'm working on a map which is one big room with two giant meshes (landscape) with rocks and stuff scattered around. (no, this is not Caverna)
The framerate is between 60-200, depending on where I am on the map. But if I fire the shotgun into the ground/mesh the fps drops to single digits. Shots fired in to the sky have no such effect.
What causes this? How can I fix it? The level is playable as long as nobody shoots.. ;p