new map [sedna]

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new map [sedna]

Postby dublpaws » Mon Dec 10, 2007 8:42 am

map home: http://physicalpython.googlepages.com/sedna

sedna.pk3

I modeled sedna.mapcfg after gforce2 from the dlcache off of galt-CTF. Still not sure about the proper method of arranging things in the pk3, but it seems to work. Working on a soundtrack. this map is in testing.

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Postby C.Brutail » Mon Dec 10, 2007 8:45 am

Looks like fun :)
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
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Postby cortez » Mon Dec 10, 2007 5:12 pm

a nice small map

but many places are too dark (gamma 1.10).
Aneurysm 4 the win !!!!! :D
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yeah...

Postby dublpaws » Mon Dec 10, 2007 6:40 pm

I have my gamma set to 1 as others have suggested. But failed to normalize the other brightness, whathaveyou. So now I must relight the map. Yay. :(
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Relit

Postby dublpaws » Tue Dec 11, 2007 10:21 am

Brightened things up a bunch.

md5sum sedna.pk3
9f0647a7cb88a207590c17f816bc9cda

http://physicalpython.googlepages.com/sedna.pk3
Ahhh, much more visible, thanks cortez for pointing that out!
8)
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Postby John Galt » Wed Dec 12, 2007 12:35 am

Lookin' good, man! Welcome to the regular rotation!
cat /dev/urandom > /dev/mem
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