.map file data - meaning of brush face coordinates

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Postby tZork » Wed Dec 12, 2007 6:39 pm

wt.. yay 8) *downloading*
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
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Postby Clueless Newbie » Wed Dec 12, 2007 10:58 pm

tZork wrote:gensurf can do that, its included as a plugin in gtkradiant 1.4 and 1.5. http://tarot.telefragged.com/gensurf/

What? Aww.. I wanted to write that...

But thanks for the tip. I took a really quick look at it and it seems to work. 10000 brush mountain ranges, here I come.. ;)

(wonder how many graphic chips I'll fry with something like that)
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Postby divVerent » Thu Dec 13, 2007 5:37 am

Yours. GtkRadiant is VERY slow at rendering that... much slower than the engine. In other words: when having so much brushes, forget the 3D view.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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