crazy.flash wrote:tZork wrote:Is you are truely interestend in seeing this feature i sugest you take the time to make it happen yourself, and enjoy the glory os beeing the author of the first CPM mod for nexuiz. Nexuiz is realy mod friendly since it uses QC and there are more QC sites out there then one could shake a stick at.
You got me wrong, I didn't want to open a discussion here. Instead I hoped to get some tipps how I could implement the physics. I hope there is someone in the forum who knows a bit more about physics than me...
Yes i did, sry abt that.. on
this page there is a link to "sv_user.qc for mod developers". this looks like a good place to start editing the phys stuff. Im not familiar with doing this myself, so that abt as mucth as i can tell you =/ you can always hop onto irc at the server irc.anynet.org and join the #alientrap channel. im sure there is some ppl that can give you some help there.
og_carbon wrote:tZork wrote:Does nexuiz need to have every thing that every thing every other remotely similar game has?
no but it couldn't hurt to include it as an option, considering the ammount of people that play it. right now i'm seeing 2 servers with players, and oops, the players are bots.
tZork wrote: I realy like the reduced aircontrol in nexuiz, it makes it a real choice not to bounce arround like a bunny with a pogostick up its a$$ all time.
so it's ok to refine the bunny as long as it's 'going in a straight line and smacking into a wall, without being able to turn'?
if you don't like air-control, why not just say
'i don't like air control'?
A:
'i dont like air control'B: You can turn in nexuiz, just not as fast as in some other games.
C: As i understand it, nexuiz's bunnyhopping is not nearly as powerfull as other games with this feature, is serves more to be hader to hit (from the up/down motion) then to gain zupah speed.
tZork wrote: And i think we all can agree on that its more important so get a new better Nexuiz dont then adding a feature that only will be used by some sometimes.
some sometimes? tbh it doesn't look like anybody's playing the default ever anytime. no one wants Nexuiz to be a clone of anything, it just seems like it would be a feature that would attract more people to the mod... unless that's something that doesn't interest you, in which case my point has been totally missed.

i dont know what tbh is, and i dont realy care. i dont play many games besides nexuiz. But the point was that the restricted air control in nexuiz is a fature not a bug or omission of feature, and i dont think (and dont hope) that the devs will change that. So when/if this happens for nexuiz it will be an option that the server admin will have to turn on, thereby it will be "for some ppl, sometimes" If is interests me ot not is totaly irelevant, im not on the nexuiz/alientrap dev team; i just run the forums and play the game.
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it?
<Samua>Lies, that only applies to other people.