by divVerent » Tue Dec 25, 2007 12:25 am
Which restrictions?
md3 actually can do much less than zym... it isn't even skeletal. As skeletal formats, psk and dpm are to be preferred.
In the future (not now), adding support for playing multiple animations at once (that is, merging them) is planned for dpm. This will give up/down aim support, basically.
However, only single-part md3 models are supported (not Q3A ones that consist of multiple .md3 files). Multipart models would eat up bandwidth like hell when they are actually treated as three separate entities.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again
You can vary the number of "MS", so you can clearly see it's MS which is causing it.