
Anyway in attempting to animate the firing sequence of the crossbow in the HUD I made 2 blend files and converted them both to smd files. One file is crossbow_cocked.smd and the other is crossbow_fired.smd.
I copy crossbow_fired.smd to fire.smd and fire2.smd
I copy crossbow_cocked.smd to the rest of the smd and run zmodel config.txt (yes it's a linux binary, I compiled zmodel from source).
~/.blender/scripts/nexwe$ ls
config.txt fire.smd idle.smd ref.smd source winexes zymexport.bat
fire2.smd gmon.out modtool.exe run.smd temp.smd zmodel.exe
The problem is when I'm firing, it never shows an animation, the crossbow is always cocked.
I have done wrong.
Show me the path.