[Map] Arboria_r2v3 (Final)

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

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Postby ihsan » Tue Feb 26, 2008 3:01 pm

GreEn`mArine wrote:Using v2.4 client I couldn't load this pk3 (after engine start it claimed that 0 files were in it, so I repacked it, then it worked).

I have the same problem. Maybe your compressor is too fancy. I still use 7zip.

I think this map is a much needed eye candy map for nexuiz, Just like the unreal map was. The choice of skybox was perfect, the terrain blending pro-quality and the lighting is a bit dark but very dramatic. It is unfortunate that this can't be in a official release and the map inherits the vis issues of the original, but at least it shows that the nexuiz renderer can look as good as unreal's.

I think it's time for an EYE CANDY map competition. :twisted:
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Postby Rad Ished » Tue Feb 26, 2008 8:29 pm

Torus , I had to repack the pk3 but very nice map ,my mac hates it and my linux loves it, go figure?
Epic feel to it.
An yur Buddy Fidel just quit, is this a tribute?
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Postby Shoe » Tue Feb 26, 2008 9:27 pm

Rad Ished wrote:Epic feel to it.

Pun intended? :)
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Postby morfar » Wed Feb 27, 2008 12:39 am

Shoe wrote:
Rad Ished wrote:Epic feel to it.

Pun intended? :)
haha
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Postby torus » Wed Feb 27, 2008 1:07 am

I don't get it -_-
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Postby Shoe » Wed Feb 27, 2008 4:18 am

Shoe
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Postby torus » Wed Feb 27, 2008 12:39 pm

Oh. :D Lol.
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Postby Rad Ished » Thu Feb 28, 2008 12:00 am

You will never know.
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Postby torus » Thu Feb 28, 2008 12:04 am

I got a complaint that it's too hard to get from the bottom to the top. I threw in some new jumppads on the floor to help. I also increased the ambient lighting and repositioned the sun source to match the one on the skybx better.

Unless someone finds other bugs, this is the final version. I'll upload a working .pk3 in a bit.
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Postby Dokujisan » Sun Mar 02, 2008 11:36 am

Did you post an update yet?
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