New map: Accident

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New map: Accident

Postby Morphed » Sun Mar 02, 2008 9:26 am

Image
Image
Image

simple symmetrical CTF map

I tried limit spawning at base, camping with nex and straight path from flag to flag and make it fully playable w/o laser jumping where still nice jumping tricks can be done

http://www.morphed.planetnexuiz.com/accident_v2.pk3

edit: now it have working bots :)
Last edited by Morphed on Sun Mar 02, 2008 12:40 pm, edited 1 time in total.
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Postby shaggy » Sun Mar 02, 2008 9:41 am

I've played here.

Good map.
It's a shame nexuiz is too much like quake that I can't test a RL jump out :P ;)

Nice map, like most of your maps.
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Postby Dokujisan » Sun Mar 02, 2008 11:32 am

This is a new map?

I've played accident quite a few times and I like it. I didn't like it at first until I learned about the upper level and ways to jump between upper/lower levels. There are essentially three paths to travel for the FC. I've found that it can be difficult to defend the base if the flag carrier successfully jumps to the level 2 exit (that little opening) for a quick getaway. So defense has to have someone in that upper area ready to intercept or else the FC gets a pretty quick cap.
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Postby Morphed » Sun Mar 02, 2008 12:49 pm

Shaggy: thx :)

Dokujisan, if he jump there and chose tunnel, you can run fast to the map center and jump inside tunnel from there, you should be able to catch him because tunnel entrance and exit are big slowdown for bunny hoppers :)

it was available on ctf+ex server, this one have improved graphics and small layout changes for more interesting gameplay
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Postby morfar » Sun Mar 02, 2008 12:49 pm

Good map Morphed. Looks like your best yet :)
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Postby Ronan » Sun Mar 02, 2008 1:08 pm

The only thing I don't like is the lift/elevator sound you can heard in the middle of the map, no triggered by any player (maybe it is used like an ambient sound). So I always have the feeling someone is around me, even if I play alone :wink:

Otherwise I like the gameplay, good job :)
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Postby [-z-] » Sun Mar 02, 2008 2:43 pm

I really enjoy this map. Good work.
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Postby torus » Sun Mar 02, 2008 3:14 pm

I really like the layout changes to this map- they open it up, and make it feel more finished. Also, eye candy is always good :D
Image
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Postby Dokujisan » Thu Mar 06, 2008 3:14 am

A group of us just played this map (ver. 2) tonight and it was the general consensus that we liked version 1 better. If nothing else, that noise in the middle of the map has to go. I think a few seemed to prefer the lack of teleporters in the first one. I liked the first version of this map, so I'll try to give some more detailed feedback after playing it some more.
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Postby esteel » Tue Mar 18, 2008 1:23 pm

Yeah the noises in the map are pretty annoying, hard to hear anything else. isn't it possible to make silenced elevators?
The layout is nice though i would like a little more space around the flag.
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