
Moderators: Nexuiz Moderators, Moderators
aldius wrote:I might have an idea!
I agree Hagar is neat for a while, but it is kinda out of place in a close game. I realize that most mods die out after a while, but I think this might be worth trying.
Well I read that some people were gonna do something about a melee attack, but
I think we all agree the average fps melee weapon won't fit into Nexuiz game-play;
Maybe there is some way to fit melee in if we made it special ( lol @ the word 'special' );
I just can't think of it right now though
Well in the meantime I know that I love blasting people away with the weak little laser, except it kinda sucks because its hard to aim just for one stupid push away.
But the flame thrower ideas you guys said (plus me playing halo 3 for the fourth time ever last weekend) inspired me for this new weapon idea:
a 'Gravity Shotgun'
My idea for the Grav Shotgun is that it blows people away very strongly (like a force push effect) with slightly weaker than average damage
The catch is it is short range. I suppose it should only be effectve up to about 2 players' heights for example.
*It should have a very wide shot, so it is hard to miss at all if somebody is in near you in front of you. Maybe even some peripherial range. But only when up close, ya know?
* Maybe it could double as like a 'super' laser-boost for extra high jumping.
* Maybe the secondary fire could be like the default laser in nexuiz ( a long thin range but a much stronger physical push since it is a pick up ) but again a bit less damage just to make it different.
Anyways, In my opinion this would make the slightly awkward melee range battles in Nexuiz much more fun.
Any suggestions? Volunteers? I would get to work on a beta version, but have no clue where to start, I just know basic blender modeling and some weak HTML lol nothing like scripts for Q3-ish stuff tho.
Well my mom said it was a good idea anyways.
She believes in it
Maybe you will too?
Aldius wrote:Well my mom said it was a good idea anyways.
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