Finally, my first map that is actually finished is done.
Its a CTF map with mirrored sides, the bases are basicly my ritual map.
In between both sides there is some kind of dark fortress or castle. (Dark on the outside, the inside is probably the lightest part of the map.
From launchpads in the midle of the fortress you can get to pads that launch you right at the enemy base. Other then that there are some pads and warps arround the bases.
The map contains some home made music I made a while ago using midi. (Converted etc, so it does work, but still sounds midi.)
Here is the final map:
http://www.mediafire.com/?7lladgtnimv
Original post about ritual:
(Edited copy/paste from my youtube description, just becouse I'm lazy.

This is a new level I have been working on. For now I call the map Ritual, but that could change.
It's a small map that is desinged for deathmatch-like gametypes for 2 to 8 players. (I think up to 4 should be the best, but there are 8 spawnpoints.)The weapons are placed so they are fairly acessable and there are three warps and a jump pad to mix things up.
I am still thinking about the weapon placement, since I don't have any expreience at making maps balanced. So if a few people could try out the map and give me featback, so I can inprove it befor a final compile, I would realy apreciate that.
Here is a link to the bsp file:
http://rapidshare.com/files/101707011/Ritual.bsp.html
Here is the link to a video:
http://www.youtube.com/watch?v=GCCOXaypdEM
And here are some screens:



Oh, and one last thing, the level is not as dark as it looks on the video and screenshots.
I am currendly working on a CTF version.
