Can't get .pk3s to work with new setup

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Postby esteel » Fri Apr 11, 2008 10:49 pm

But it can :)
.mapinfo does not have the line
has weapons

that will make it only appear in minsta mode.. Does it really not have weapons spawn points? Or maybe try to delete that file again and have it regenerate.
Read Nexuiz/Docs/mapping.txt for more info about mapinfo
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Postby Clueless Newbie » Sat Apr 12, 2008 10:19 am

esteel wrote:But it can :)
.mapinfo does not have the line
has weapons

Aha...

Now the maps work. Thanks. B)

that will make it only appear in minsta mode.. Does it really not have weapons spawn points? Or maybe try to delete that file again and have it regenerate.
Read Nexuiz/Docs/mapping.txt for more info about mapinfo

The map in question is a test level. Just a box with some player spawns. No weapons.
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Postby iSuck » Sun Apr 13, 2008 3:03 pm

When I made a test map in radiant (also on OSX) I could only load it into Nexuiz once, and then it started disregarding any newer versions. You are not alone. I also moved my nex directory, so Radiant stopped working, and I can't help you with console errors. I should go fix that.
I think the problem is when Nexuiz "generates info for newly added maps" It doesn't load the new data for maps that it thinks it already has.
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Postby esteel » Sun Apr 13, 2008 3:17 pm

iSuck wrote:I think the problem is when Nexuiz "generates info for newly added maps" It doesn't load the new data for maps that it thinks it already has.

Well yes and no.. in some way you are right but its not a problem.. this autogeneration is indented to help old (pre-mapinfo) maps and to give the mapper a file he can work on. The mapper IS supposed to edit and include that file in his pk3. So ofcourse if it was generated once it will not be changed. But as i saidk the mapper is supposed to change it anyway..
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