quick gpl question

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quick gpl question

Postby makkE » Sat Apr 22, 2006 12:01 pm

If I modified the nex gun to use in a game project, I´ll have to redistribute it under gpl, right (and clearly say so of course) ?
Does it matter if other content packages and software uses other licenses (such as zlib/CC) ?
Of course it´s all free open source stuff.. ,non commercial..
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Postby tChr » Sat Apr 22, 2006 12:08 pm

Do you mean the nex gun model?
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
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Postby makkE » Sat Apr 22, 2006 2:49 pm

Yes the model.
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Re: quick gpl question

Postby KadaverJack » Sat Apr 22, 2006 8:20 pm

makkE wrote:If I modified the nex gun to use in a game project, I´ll have to redistribute it under gpl, right (and clearly say so of course) ?
Does it matter if other content packages and software uses other licenses (such as zlib/CC) ?

Yes, you have to redistribute it under GPL, but you can mix multiple licenses in your project. You just need to clearly state which license applies to which files. Usually you would do that by putting a textfile named COPYING, LICENSE or something like that.

Of course it´s all free open source stuff.. ,non commercial..

Great. Of course the non-commercial part isn't required, but it's cool :)
You should post a link here once you have released it :D
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Postby makkE » Wed Apr 26, 2006 11:32 am

Thanks.

The project I plan to use it in is just a personal side project that I have in mind. So it´s not sure if I ever get to skin it..

However, I prepared the nex, I added a scope, and deleted about 100 unneeded polys, so polycount ended up at only +100 (1008 in total).
The model is slightly rotated so I fixed that up a little. Lenghtened the barrel thingy a little too.
I did a new unwrap as well.

Image

If any modder here is intrested in it, pm me and I can send it over.
Unfortunately, smoothing is lost.
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Postby obi_wan » Wed Apr 26, 2006 11:50 am

hi :)
something looks strange in your mesh...
an image is better than explanations :

Image
[NSB] ppwer !
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Postby esteel » Wed Apr 26, 2006 12:21 pm

I think it just looks wrong.. his gun is not flat at the end as i would be in your picture. But the angles make it look strange.
Last edited by esteel on Thu Aug 31, 2006 8:00 pm, edited 1 time in total.
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Postby makkE » Wed Apr 26, 2006 12:54 pm

It´s all lined up. It´s the lines playing tricks, and the camera fov too.
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Postby tChr » Wed Apr 26, 2006 1:29 pm

obi_wan wrote:hi :)
something looks strange in your mesh...
an image is better than explanations :

Image


Its the FOV that fools you.. the part that is white, has a identical counterpart on the opposite side, but its in 0 deg angle frm the FOV, so you cant see it :)
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
tChr
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Posts: 1501
Joined: Tue Feb 28, 2006 9:11 pm
Location: Trondheim, Norway

Postby obi_wan » Wed Apr 26, 2006 1:40 pm

ah you're right :) didn't see it... the FOV really fooled me :shock:
once again i opened my mouth too fast :oops: ;)
[NSB] ppwer !
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