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by Clueless Newbie » Thu Apr 24, 2008 2:58 pm
How does one change the gravity on a map?
I read somewhere that this might carry over to the next level on the same server. How does one prevent that from happening? (if it does)
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by Taiyo.uk » Thu Apr 24, 2008 10:16 pm
Change gravity for the whole map? Set the gravity key in the worldspawn spawnflags to the gravity value you want.
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by Clueless Newbie » Fri Apr 25, 2008 9:32 am
Taiyo.uk wrote:Change gravity for the whole map? Set the gravity key in the worldspawn spawnflags to the gravity value you want.
Just "Gravity" and a number?
But will this follow into the next map on the server?
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by The mysterious Mr. 4m » Fri Apr 25, 2008 8:53 pm
i remember there was a command (or alias) that would "clear" the config settings after the map.
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by Ronan » Fri Apr 25, 2008 11:46 pm
add the following line in the .mapinfo :
settemp_for_type all sv_gravity 400
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by Clueless Newbie » Sat Apr 26, 2008 7:48 am
Ronan wrote:add the following line in the .mapinfo :
settemp_for_type all sv_gravity 400
What does that line do? Set gravity to 400 (whatever that s) for the duration of the game? Or reset it to 400 when the game is over?
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by divVerent » Sat Apr 26, 2008 10:35 am
Both. settemp settings are always restored at the end of the match.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again
You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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