
Also, mikeeUSA is not a big fan of caulk.

It should be playable with all gametypes.
Download it here:
http://folk.uio.no/clund/nexuiz/desertcastles_mod.pk3
(no, no screenshots - you already know how this map looks)
Moderators: Nexuiz Moderators, Moderators
[-z-] wrote:Some first impressions
You can score the flag way to quickly with the new open arrangements and the (quarterpipe shaped?) launch pads that send you from flag to flag.
lol wut?
You removed these doors
I thought they were a beautiful idea, they didn't really slow down the action at all and gave you a little fear of getting trapped
I like how you opened up some holes like this.
[-z-] wrote:can you unquote that? O.o
maps/desertcastles_mod.bsp: could not load texture "textures/castlebunker/stripeclothred1"
maps/desertcastles_mod.bsp: could not load texture "textures/castlebunker/stripeclothblue1"
maps/desertcastles_mod.bsp: could not load texture "textures/castlebunker/stripeclothblue1"
maps/desertcastles_mod.bsp: could not load texture "textures/castlebunker/stripeclothred1"
title Desert Castles mod
description Two castles guard an important road
author MikeeUSA, modified by Clueless Newbie
has weapons
type ctf 300 20
type dm 30 20
type tdm 300 20
type lms 9 20
type arena 10 20
type dom 300 20
type rune 200 20
type kh 300 20
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