Strahlemann wrote:From a mappers point of you the most useful images are the ones which show details of the architecture like the ones you just posted (corridors, doors, arenas etc).
Yeah, I was originally just aiming for any imagery that could help inspire a mapper. At first, I was thinking of mostly structural concepts derived from architecture. Then I hit the motherload and found those movie-based illustrations which give a good amount of detail as well as ideas for structure.
The epic pictures that show whole cities or too organic and round stuff (arches, tubes etc.) won't make it into a playable map (fps eaters

) but give a nice impression on atmosphere and are indeed inspirational.
Yeah, I knew that. I skipped a lot of the "city" views because I didn't think they were helpful, but some of them were just too good looking to pass up.
Realizing some of this stuff would also require a huge amount of time and work. Creating the textures and the models to get near some of the pictures would really require to work full-time on a map if you'd want to finish it before the end of the year

It is my understanding that the texture creation is the hardest part of map making (that is, with just mapping with brushes....not creating models in blender). But another difficulty that I've heard some mappers mention is to come up with conceptual ideas for maps. Some have the skills but don't have any decent ideas that inspire them. That was mainly what I wanted the pictures to help with. Maybe they would see an archway, a bridge or some style of architecture that gives them the spark to conceptualize a whole map. If they end up getting something more out of it (like texture references), then all the better.
I'm happy with the last batch of images that I found and I'll probably just remove the earlier ones I posted on here (the links) or update those with better images.
I also like to check out photographs of abandoned places. There are several sites on the net where you can find those. They don't really fit the Nexuiz theme, but show off very well how architecture and lighting can create moody environments.
Ahh, good idea. So far, I've searched keywords: architecture, science fiction, futuristic, illustration...and things of that sort. I didn't think of "abandoned". I also wanted to search for cave imagery. I still have quite a few sites to sort through with just science fiction, but I'll sort through the ones you posted as well. It gives me something to do on my breaks at work
Since I can't map yet, I thought I might as well do what I can to help those people that can.