insanely quick notice: hydronexb7

Post anything to do with editing Nexuiz here. Whether its problems you've had, questions, or if you just want to show off your work.

Moderators: Nexuiz Moderators, Moderators

Postby torus » Sun May 11, 2008 1:11 pm

Can we have some screenshots plz?
Image
torus
Forum addon
 
Posts: 1341
Joined: Sun Dec 24, 2006 6:59 am
Location: USA

Postby [-z-] » Sun May 11, 2008 2:33 pm

SavageX wrote:Thanks for the proposals. Personally I'm not a fan of long hallways (this one would have to be rather long), so I opted to make laserjumping into the bunker have a higher success rate. Note the modified first post.


Okay well this still doesn't solve the bottleneck. If you look at maps like mikectf2 and moonstone, they're long hallways are what make the map, having the optional routes.

These additional telporters inside the bunker feel like an after thought and the new "easier" to get into bunker", I find harder to get into. Where I used to be able to slide down and make it in on an overshot, there is now a bump in my way.

Also, it feels like I'm swimming in urine. I think this is a step backwards to be honest.
[-z-]
Site Admin and Nexuiz Ninja
 
Posts: 1794
Joined: Mon Nov 13, 2006 12:20 am
Location: Florida

Postby SavageX » Sun May 11, 2008 3:51 pm

[-z-] wrote:Okay well this still doesn't solve the bottleneck. If you look at maps like mikectf2 and moonstone, they're long hallways are what make the map, having the optional routes.


I'd like to keep things simple with this one.

[-z-] wrote:These additional telporters inside the bunker feel like an after thought and the new "easier" to get into bunker", I find harder to get into. Where I used to be able to slide down and make it in on an overshot, there is now a bump in my way.


Those teleporters, from my point of view, make sense. The bunkers were pretty pointless before and left mostly unpopulated/undefended, which now *has* to change if you don't want attackers to directly beam into your base.

Climbing the window is now a simple laserjump (slam against the rim from *below*) and duck+forward. This saves a perceived second in my tests and is impossible to get wrong.

[-z-] wrote:Also, it feels like I'm swimming in urine. I think this is a step backwards to be honest.


I can change it to crystal clear water in the next iteration (it was, originally - but I felt the muddier water fits better). Even with urine it can't possibly look worse than the original pool water (at least with r_water enabled).
SavageX
Site Admin
 
Posts: 442
Joined: Wed Mar 01, 2006 9:34 am

Postby SavageX » Sun May 11, 2008 4:50 pm

pictures as requested:

Image

Image
SavageX
Site Admin
 
Posts: 442
Joined: Wed Mar 01, 2006 9:34 am

Postby [-z-] » Sun May 11, 2008 5:00 pm

Image
[-z-]
Site Admin and Nexuiz Ninja
 
Posts: 1794
Joined: Mon Nov 13, 2006 12:20 am
Location: Florida

Postby SavageX » Sun May 11, 2008 5:38 pm

right right right (nice illustration, btw).

I assume the rim *above* the window may have been a bad bad bad idea.

How about a rim *below* the window?
SavageX
Site Admin
 
Posts: 442
Joined: Wed Mar 01, 2006 9:34 am

Postby torus » Sun May 11, 2008 5:47 pm

How about not having a rim that you can sit on- but instead beveling the lower and upper lip a bit (like 45°)?
Image
torus
Forum addon
 
Posts: 1341
Joined: Sun Dec 24, 2006 6:59 am
Location: USA

Postby SavageX » Sun May 11, 2008 6:14 pm

that's also a possibility.
SavageX
Site Admin
 
Posts: 442
Joined: Wed Mar 01, 2006 9:34 am

Postby Mirio » Sun May 11, 2008 7:01 pm

what about a bigger rim , so u can not sit on it?
or what about closing the window totally? ^^
anyway b6 is nice :)
ginseng
Mirio
Forum addon
 
Posts: 1170
Joined: Sun Apr 15, 2007 3:05 pm
Location: Aneurysm

Postby [-z-] » Sun May 11, 2008 8:37 pm

I'd prefer no lip, no angle. If you'd really like one though, I think bottom would be better... and more subtle, like (hate to use it as an example but) zion. It's just a few pixels.
[-z-]
Site Admin and Nexuiz Ninja
 
Posts: 1794
Joined: Mon Nov 13, 2006 12:20 am
Location: Florida

PreviousNext

Return to Nexuiz - Editing

Who is online

Users browsing this forum: No registered users and 1 guest

cron