Rotating textures - with bumpmaps?

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Rotating textures - with bumpmaps?

Postby Clueless Newbie » Mon May 26, 2008 2:45 pm

I have a shader that looks like this:


Code: Select all
textures/figure8revisited/whitejump
{
   qer_editorimage textures/figure8revisited/whitejump.jpg
   {
      clampmap textures/figure8revisited/whitejump.jpg
      tcmod rotate -420
      rgbgen identity
   }
}


The texture rotates the way it should, but; the bumpmap is ignored. So is the glowmap and the glossmap. I tried repeating the above with the _bump, _glow, and _gloss textures, but they still won't show.

Any idea what I'm doing wrong?
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Mac OS X 10.6.2
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Clueless Newbie
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