[Question] Why am I able to fly in my map?

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[Question] Why am I able to fly in my map?

Postby shaggy » Tue Jun 10, 2008 1:00 am

I'm making a map for GT but for some reason, I seem to be able to fly in the center. I don't know why.

What I know:
- Fly mode is not on (You don't fly on the edges)
- Gravity is not the issue.
(Spawn points are stuffed and you can't spawn in blue)

What It may be:
- Some thing I've added to the map
- Now map file (mapcfg or something)

http://www.divshare.com/download/4701824-880
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Postby torus » Tue Jun 10, 2008 2:04 am

[Edit]: Well, I looked at the map source, and the behavior is like there is a ladder in the middle of the map (as far as how the player reacts). Oddly enough, there isn't one. I don't know why this would be, but I might guess that it could be a q3map2 compiler error, caused by poor map construction. In fact, I don't even know how this map even finished compiling- its worldspawn is not sealed off from the void.

You might want to read some mapping tutorials before you go any further- this map is plagued with problems even aside from the ladder-like movement, such as z-fighting, scaling issues, and an incorrect mapconfig.

http://clankiller.com/games/quake/gtkradianttut/

That's a good starting point.
Last edited by torus on Tue Jun 10, 2008 11:34 am, edited 1 time in total.
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Postby divVerent » Tue Jun 10, 2008 7:44 am

Likely to happen if you duplicated a ladder. You can't duplicate brush entities in GtkRadiant reliably... it will duplicate the brush, but keep it as one entity.

The best thing you can do is to delete your func_ladder and creating them one by one, and NOT copying them. Trust me, that is actually LESS work.

If you want to copy a brush entity, do it like this:

- Select one of its brushes
- Open entity list, that is, press [L]
- Look for the entity with a brush selected
- Open the entity so you see its brushes
- Shift-select starting from the entity to the last of its brushes

THEN you can safely duplicate by hitting space. There is no way to get the right selection by other means like "select whole entity" - that would select all the brushes, but not the entity (so duplicating would duplicate the brushes, but keep it as a single entity).
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3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby tZork » Tue Jun 10, 2008 9:28 am

divVerent wrote:Likely to happen if you duplicated a ladder. You can't duplicate brush entities in GtkRadiant reliably... it will duplicate the brush, but keep it as one entity.

The best thing you can do is to delete your func_ladder and creating them one by one, and NOT copying them. Trust me, that is actually LESS work.

If you want to copy a brush entity, do it like this:

- Select one of its brushes
- Open entity list, that is, press [L]
- Look for the entity with a brush selected
- Open the entity so you see its brushes
- Shift-select starting from the entity to the last of its brushes

THEN you can safely duplicate by hitting space. There is no way to get the right selection by other means like "select whole entity" - that would select all the brushes, but not the entity (so duplicating would duplicate the brushes, but keep it as a single entity).


Is that radi 1.5? in 1.4 it works good to alt+shift+click to select brush ents.. Also remeber that the visual part of a ladder should NOT be a func_ladder (just a trigger 'slab' on the climbable sides/s should be func_laddder)
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Postby The mysterious Mr. 4m » Tue Jun 10, 2008 11:47 am

That's a cool effect! :D
It could be used for invisible bridges, for example.

btw, you can view the weird area with r_showbboxes.
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