How to compile with deluxemapping?

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How to compile with deluxemapping?

Postby YourOwnDumbSelf » Thu May 04, 2006 7:49 am

How do I compile my map in radiant with active deluxemapping support?
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Postby divVerent » Thu May 04, 2006 1:49 pm

Use the q3map2 option -deluxe
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby Strahlemann » Fri May 05, 2006 2:53 pm

use the -deluxe switch for the light stage.
like : "G:\GtkRadiant1.5.0\q3map2.exe" -light -deluxe -bounce 8 -filter -patchshadows -super 2 "G:\Quake III Arena\baseq3\maps\stralegeo4_alpha1.bsp"
bleach->aneurysm->straledm5->dieselpower->space-fun->o-fun->runningman->runningman1on1->aggressor(conversion)->soylent->bloodprison->bluesky->ruiner->reslimed->strength
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