esteel wrote:From what i get its not that easy/practical to get a list of files/directories from the engine (due to security measures).. thats a problem for making a extra tab to select the skin.
And i like Z's idea but maybe a thing inbetween would be nice. While Z's is almost to vibrant the currently used (in svn) wickedblack is too low contrast..

The last time I checked there was a map selection tab, with a list of available maps and a preview, even recognising new maps when put into the data folder.

Anyway, I am not a fan of -z-'s wild mixture of missmatching colours

. But I can understand the wish for more contrast. So I am going to create my own revision and upload it tomorrow.
esteel wrote:Hmm, how are those done? I'd like to try that for wickedyellow, i really like it quite much and that thing is the only thing missing from it IMO

I don't really like this constant colour changing, so I decided to only distinguish between on and off (except for the buttons).
I created the Wicked Series to make it as easy as possible to change colour informations. You only need to alter the skinvalues.txt (change the _F colour values).