torus wrote:What's the big deal with putting some signage indicating where the start is, and maybe a jump pad or two up there? Trust me, many people will get confused an irritated because they went down the wrong (and what seems like it should be the obvious) chute. If you even put a force field barrier like you have in the regular track, but at the end (so no one can enter from the wrong side) it would be much better, and it would prevent people from interfering with the race.
I've reread your post several times now, and I'm not sure I get what you're saying.
Signs indicating the start: There are two arrows pointing at the bases (the "start"). These are visible no matter where you are. There are also arrows on many of the wall textures. Did you have something else in mind?
Jump pads: Where do you want them?
Force field: Already have one around the bases. Where would you have a second one?
Interfering with the race: Well, that's the whole point of the game, isn't it?

Saying that "people will figure it out eventually" is NOT an acceptable solution to a problem.
Well, that's how it works with most levels.

Confusion and "where do I go" at first, and then the players figure it out.