with this in mind i've started experimenting. i imported the insurrectionist's zym, deleted the armature (skeleton) and spent a while transorming the mesh into a symetrical model stood in a fairly neutral pose with the arms slightly out from the side of the body. then i built a new skeleton from scratch, taking care to keep it symetrical. i did some basic weight painting, but nothing too detailed since i'm only using the insurrectionist model temporarily. i've made this work as a zym model which you can download below. it's not much use as a character model since it doesn't have any animations yet, but it does demonstrate the starting pose quite nicely.
click here to download newbones-0001.pk3
click here to download the blend file
