toxic bug/feature?

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toxic bug/feature?

Postby kern » Sat May 13, 2006 10:33 pm

Testserver: toxic map.
found parts of a slime pit that doesnt kill.

jpg-link

leftmost pool, and centre channel.
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Postby KadaverJack » Sat May 13, 2006 11:38 pm

I've just tested the svn version and it's ok there...
So whatever the bug was, it seems to be already fixed :)
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Postby kern » Sat May 13, 2006 11:43 pm

thanks for the double check kadaver.
i got the maps a few weeks back from the link in the sticky.
8)
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Postby morfar » Wed May 17, 2006 12:51 pm

Its a wierd bug in the 1.5 engine. It works on newer engines. LordHavoc dont know what can be wrong with 1.5.
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