I've run into an odd snag in Radiant. I have several hexagonal brushes fitted together, and everything looks hunky-dory in Radiant. When I build and test it in Nexuiz, there are random faces on some of them that aren't textured. They can be shot and stood on, but the texture isn't shown. Some of them aren't even a full face missing, just a piece of it.
I checked for overlaid clones and found none. Changing textures has no effect on the missing textures. The only stipulation I found (don't ask, I was trying random stuff) is that if you change the bottom faces from caulk or rock texture to nodraw, then the missing textures are fixed (the bottom faces aren't drawn, as is expected) and the brushes are no longer solid (which makes them useless for what I'm doing).
Any ideas for the odd behavior?
P.S. Here's my .map: http://rapidshare.com/files/135711838/b ... d.map.html